![]() "We had planned to release in the half of 2023, but development is still continuing. ![]() "Hey gang, just a quick update about Silksong," reads a tweet from the devs' Matthew Griffin. Having since announced a tentative launch window of somewhere in the first half of 2023, Team Cherry has now revealed Silksong will need a little longer in the oven still. I have no problem whatsoever with devs taking their time behind the scenes – I'd much prefer it if it means getting a better end product, games are ready whenever they're ready – but the absence of official communication from Team Cherry felt a little lacking. The footage was lovely, but we got nothing on the release date front – besides an off-hand on-stage comment from Xbox's head of experience, Sarah Bond, saying all of the games featured in the company's showcase would be playable in some form in the next 12 months. And then, just as the title ident flashed up at the gameplay trailer's very end, that was it. In a blistering 70-odd seconds of footage, we were treated to protagonist Hornet sprinting, slashing, and scaling the crumbling walls of a haunted world battling huge monster bosses, and executing a number of neat-looking special abilities at lightning speed. Having skipped Geoff Keighly's Summer Game Fest altogether, the stage was set for Silksong's appearance at Microsoft's offering. I was among the Hollow Knight fans and would-be Silksong players who felt slightly dejected following the latter's appearance at the Xbox and Bethesda Showcase last year. Hollow Knight fans fill the Silksong void by adding voice acting to over 400 characters in the original game
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |